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AI Insights · Timothy · April 2024

Top 5 Stickman Games on Android in Brazil: Q1 2024

An overview of the performance of the top 5 Stickman games on Android in Brazil during the first quarter of 2024, including trends in downloads, revenue, and active users.

Top 5 Stickman Games on Android in Brazil: Q1 2024

During the first quarter of 2024, the top 5 Stickman games on the Android platform in Brazil showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look into their metrics, based on data from Sensor Tower.

Supreme Duelist from Neron's Brother saw fluctuating revenue, peaking at around $11 in early January and early March. Weekly downloads began at approximately 137K in the first week of January, gradually declining to around 103K by mid-February, before slightly recovering to 116K by the end of March. Active users started at 2.5M, dipped to 1.9M in late January, and then steadily increased to 2.8M by the end of the quarter.

Stick Party 234 MiniGames, published by PlayMax Game Studio, experienced a consistent revenue stream, with a high of about $42 in late January. Weekly downloads showed a declining trend from 83K in early January to about 55K in early March, before spiking to 71K in the last week of March. Active users decreased from 1M at the start of January to around 870K by mid-March, with a slight recovery to 955K at the end of the quarter.

Stick Hero: Tower Defense by Rocket Succeed Together did not generate any revenue during this period. However, weekly downloads were notable, starting at 46K in early January, and peaking at 69K in mid-March. Active users followed a similar trend, increasing from 76K at the beginning of January to 104K in mid-March, before declining to 85K by the end of March.

Stickman Warriors from SkySoft Studio showed a gradual increase in revenue, peaking at around $243 in mid-March. Weekly downloads started at 53K in early January, dipped to around 42K in early February, and then increased to 61K by the end of March. Active users saw a steady rise from approximately 293K in early January to 310K by the end of March.

Stick vs Zombies, published by Aurecas, had a relatively stable revenue, with a high of about $48 in mid-January. Downloads fluctuated, starting at 40K in early January, dipping to around 19K in early March, and then recovering to 41K by the end of March. Active users declined from 159K in early January to around 107K by early March, before increasing to 149K at the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024